The Accessible EdTech Playlist

Audience Level: 
All
Session Time Slot(s): 
Institutional Level: 
Higher Ed
Streamed: 
Onsite
Abstract: 

This session will explore and highlight an “edTech Playlist” of Web 2.0 tools that allow for collaboration, innovation, as well as being accessible for varying learners.  Details regarding each tool will be provided in report card grades for how the tools rate in terms of accessibility.

 

Extended Abstract: 

The pandemic caused us to dramatically pivot to remote learning. With students returning to schools and campus, expectations on learning have shifted. Students expect flexibility, support and a personalized learning experience. We now have a new set of learners that view and interact with the world differently. Web 2.0 technologies have enabled us to reach these learners. When effectively implemented, these tools can help promote student achievement, support parents and empower educators to differentiate instruction to meet the needs of all learners. 

However, not all Web 2.0 tools are created equally, nor are they accessible to people with disabilities.  The promise of Web 2.0 can only be achieved if every student is able to fully engage with the content. This session will explore and highlight an “edTech Playlist” of Web 2.0 tools that allow for collaboration, innovation, as well as being accessible for varying learners.  Details regarding each tool will be provided in report card grades for how the tools rate in terms of accessibility. Additionally, participants will explore how to leverage accessible online tools to drive inquiry, differentiate instruction, and allow for student-centered learning opportunities that encourage accessible communication and collaboration. 

This will be an interactive session where participants will get hands-on experience with the various tools shared. All participants will have access to the presentation at the same time and will be able to provide real time data/feedback. All participants will also have printable resources that they can refer to after the presentation. The presentation will also be made available in a digital format.   

OBJECTIVES: 

-Participants will be able to identify at least 5 web 2.0 tools that they can be used to reach different learners in engaging ways. 

-Participants will be able to identify how the Web 2.0 tools shared can be used to reach different learners for a variety of subject areas. 

-Participants will be able to identify the potential and limitations of the Web 2.0 tools assessed. 

This will be an interactive presentation where participants will get hands on experience with the various tools shared. All participants will have access to the presentation at the same time and will be able to provide real timedata/feedback. All participants will also have printable resources that they can refer to after the presentation. The presentation will also be made available in a digital format.   

Conference Session: 
Workshop Session 2
Conference Track: 
Instructional Technologies and Tools
Session Type: 
Workshop
Intended Audience: 
Design Thinkers
Faculty
Instructional Support
Technologists
All Attendees