Audience Level:
All
Institutional Level:
N/A
Strands (Select 1 top-level strand. Then select as many tags within your strand as apply.):
Abstract:
Learn the importance of a growing trend in education and how it will impact the expectations of learning in the future. We'll focus on student-created virtual reality projects with personal learning experiences for our classrooms today and in the future.
Extended Abstract:
The objective of this Virtual Reality session is to bring participants from just experiences, to creating VR. While many will begin with just engaging with created content by others, it will be important to move into tools that will allow the creation of products. Some of the tools introduced will include CoSpaces, Google Street View, EON, RoundMe, Nearpod and ZapBox among others.
Session Type:
Pre-conference Workshop
Keywords: