Interactivity: The Ins and Outs

Audience Level: 
All
Institutional Level: 
Industry
Abstract: 

The age-old training question: HOW can I get people to learn the information they need to know? This session can help! Come and learn many techniques, from simple pen and paper activities to more involved, computer-based activities. Engage learners in and out of the classroom through the use of interactivity.  

 

Extended Abstract: 

We are all familiar with the age-old training question: HOW can I get people to learn the information they need to know? This session can help you! Come and learn many techniques, ranging from simple to more involved, for engaging learners in and out of the classroom.

The definition of interactivity (according to Oxford Dictionaries) is “the process of two people or things working together and influencing each other”. This definition guides us to explore so many possibilities for what an interactivity is and what it involves.  The simplest interactivity may only require pen and paper, while a more complex one could take place on a computer and might involve strategic thinking. Interactivity shifts learning away from traditional methods and creates that possibility of influence, as mentioned in the definition. 

This Discovery Session will explore interactivity, in and out of the physical classroom. The benefit of interactivity is the experience it provides the participant, contributing to enriched learning and enhanced information retention. Interactivity mentally engages the learner through decision making or analysis. It helps temporarily shift learning away from traditional methods of delivery and focus more on the application of key concepts.   

Methods that will be discussed and demonstrated for “in the classroom” include using the Catch Box, Poll Everywhere, note swapping, top 3- top 1 lists for groups, low stakes quizzes, and group work. Methods that will be discussed and demonstrated for “out of the classroom” include Padlet, Engage, Storyline, Today’s Meet, Web-based training (WBTs), games, and simulations.

By “doing” and “experiencing” through interactivity, participants enjoy the delivery more and have a better chance of retaining the content. As a teacher, designer, developer, or trainer, you’ll also have more fun creating and delivering the course. Interactivity truly is something that benefits everyone involved.  

Session Type: 
Discovery Session